HTML5


I'm messing with the HTML5 export. It's been rocky progress. Godot 3.5 has good browser support, but Godot 4 is less established. I don't understand why the newest version has worse HTML 5 support.

It's kind of working now. I'm willing to live with the restrictions: no Safari, Chrome/Chromium OK, Firefox "meh".

Obvious big issue: game grid does not align with the view port.

First though, I need to automated deployment. There's something called "butler" for itch which I'll be checking out next time.

Seems like a lot of underlying infrastructure work just to get a basic game working. What can you do? :shrug:

Files

tankies.zip Play in browser
Nov 19, 2023

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