Victory
After a pause for Bar Beer Battle Bears for Global Game Jam 2024, I'm back.
There's now a victory condition. If you take all the cities, you are the winner.
Right now it is easy to win, because the enemy doesn't fight back. The tanks your cities build accumulate very quickly, so managing them is currently the main challenge. Maybe I need to increase the build time? I have forgotten the unit build numbers from the original game.
The code is turning into a big mess. I have some ideas on how to put things back into their proper place, but this level of complexity is new to me in Godot. I tried refactoring once already and it did not work out, due to trying too many changes at once. This will certainly be an ongoing challenge.
Files
tankies
Iterating to get to an ancient Mac game called "Strategic Conquest"
Status | In development |
Author | greenflysau |
Genre | Strategy |
Tags | html5--playable-in-browser |
Languages | English |
More posts
- Boaty McBoatfaceJul 08, 2024
- stack-tasticJun 22, 2024
- Just fightersJun 16, 2024
- Tank FightersJun 13, 2024
- Tank MetropolisJun 03, 2024
- Tank SneakersMay 29, 2024
- Tank MarchMay 01, 2024
- Team RedApr 28, 2024
- New WorldMar 14, 2024
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