Pathological
tankies » Devlog
This update changes the way units detect their target. Since I can reliably tell whether your tank is trying to move toward another tank, vs moving into a city, this fixes a lot of bugs. Details for Code-Heads here.
I also made the AI moves follow a diagonal/zig-zag path. Previously the AI moved in an "L" shape. Technically this is correct and it doesn't matter. That said, moving all in straight lines looked silly to me, so I have changed it. The movement method also uses real path finding now, so once I have islands it should continue to work properly.
Files
tankies-html5.zip Play in browser
Version 33 76 days ago
tankies
Iterating to get to an ancient Mac game called "Strategic Conquest"
Status | In development |
Author | greenflysau |
Genre | Strategy |
Tags | html5--playable-in-browser |
Languages | English |
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